Post by Rule Hound on Feb 26, 2016 15:14:15 GMT
February 25
Sokrates Downtime 1 - Service to Duke
Put out an open call to any wraith that is interested, I would like to request their service based on mutual need (Unable to compel them at this time), the safety and security of their fetters. If these objects are known to the wraith and are suitably portable, I can easily keep them safe in a secure location within my haven or somewhere suitable in our dukedom. In return, I would show them the picture and ask them to search for said individual and also let me know of any locations of unusual infernal taint that they have sensed, as these would also be likely locations. Once I have narrowed down the most likely location, I shall travel there to within the appropriate range and perform this ritual.
Things I will use to aid in task
Crafts 2 likeness of Nicomedes Petras
Eyes of the Grave Ritual
Other necromancy.
The Bargaining with wraiths for them to search and report back their findings and give a comprehensive description of what they find is a simple downtime lvl 3 difficulty.
Requirements
Crafts 2 likeness of Nicomedes Petras
A means of calling and communicating with the wraiths.
Leadership (the more the better)
You will have to stay in one place for some time so they can find you once they learn something.
Result on Win
Penalty options for failing quest test
2 scissors/2 rock/1 paper - Sokrates
us/Generator - Rock, paper, rock
Results:
Lost first test outright. Down 1 willpower for game. Pick 1 penalty from penalty chart.
Won second scenario test.
Bonus info test: tie no extra information given.
Total downtime consequences/penalties
Downtime 1) Down 1 willpower for game. Down 2 pts of blood
Downtime 2) 15 minute fugue & -1 willpower.
Total results
2 penalties -2 willpower at game start
Sokrates Downtime 1 - Service to Duke
Put out an open call to any wraith that is interested, I would like to request their service based on mutual need (Unable to compel them at this time), the safety and security of their fetters. If these objects are known to the wraith and are suitably portable, I can easily keep them safe in a secure location within my haven or somewhere suitable in our dukedom. In return, I would show them the picture and ask them to search for said individual and also let me know of any locations of unusual infernal taint that they have sensed, as these would also be likely locations. Once I have narrowed down the most likely location, I shall travel there to within the appropriate range and perform this ritual.
Things I will use to aid in task
Crafts 2 likeness of Nicomedes Petras
Eyes of the Grave Ritual
Other necromancy.
The Bargaining with wraiths for them to search and report back their findings and give a comprehensive description of what they find is a simple downtime lvl 3 difficulty.
Requirements
Crafts 2 likeness of Nicomedes Petras
A means of calling and communicating with the wraiths.
Leadership (the more the better)
You will have to stay in one place for some time so they can find you once they learn something.
Result on Win
- You learn that there is a particular location near or in Trieste that is difficult for the Wraiths to enter. There is a spiderweb of almost tainted lines coming and going from there. More like a path that has been worn in the grass from someone walking over it regularly. They did not capture a glimpse of the individual who made it. These paths travel the trade ways but seem heavier on the route to Laibach
- Another wraith tells you that the spiders path in Klagenfurt is very heavy. They perceive several tainted individuals and the web paths are heavy and well worn.
- All the wraiths you speak to tell you only of one particular fetter claiming it to be theirs. A wooden cobblers hammer. Lost beneath the floorboards of a shop in Trieste.
- Second Static test:
Outright win:Another wraith informs you. There is something amiss in the forests of Trieste many wraiths and many are enslaved keeping the rest of us away. This wraith is damned anyways because his true fetish is what the others have pointed the slaver to, so he might as well try to gain some favor with the truth. There is also another place they can not go. It seems wraiths are unable to enter the Shield of Safety and are also prevented from much of the Grounds. There is no taint to this just some form of barrier that holds them at bay.
Penalty options for failing quest test
- Gaining 1 Beast Trait
- Down 2 pts of blood
- Gaining a Derangement for the game (or 2 derangement traits if you have one – ST discretion)
- Gaining 1 Derangement Trait (if you have a derangement)
- Losing 15 minutes of game time
(Due to entering a fugue/vision state - ST's will tell you when it happens) - Taking 3 points of lethal damage
- Down 1 Willpower
- Taking 1 points of Aggravated Damage
- Influence reduced by 1 until you perform a trivial favor for your influence
- Only acquire enough components for 2 rituals not 3 (only if this is your quest)
- Minus 2 penalty to one attribute for 1 game
2 scissors/2 rock/1 paper - Sokrates
us/Generator - Rock, paper, rock
Results:
Lost first test outright. Down 1 willpower for game. Pick 1 penalty from penalty chart.
Won second scenario test.
Bonus info test: tie no extra information given.
Total downtime consequences/penalties
Downtime 1) Down 1 willpower for game. Down 2 pts of blood
Downtime 2) 15 minute fugue & -1 willpower.
Total results
2 penalties -2 willpower at game start