Post by Rule Hound on May 19, 2016 23:51:47 GMT
Discipline specializations do not give you a +5 to their test pool when using them. They need the skill specialization for the +5.
Zombies
No skill aptitude in any mental or social area. A zombie cannot perform downtime actions or act independently, although it can perform simple tasks while unsupervised, such as sweeping the floor or attacking anyone who enters a room (with very little sentience and absolutely no creativity)
2pt stock NPC - Test Pool 4. Specializations Potence or Fortitude (lvl 2) & Brawl (TP 9) or Melee (TP 9)
3pt stock NPC - Test Pool 6. Specializations Potence and Fortitude (lvl 2) & Brawl (TP 11) or Melee (TP 11)
Wraiths
They cannot perform downtime actions, but they can act with relative independence. Unlike Zombies they can follow complex instructions. 10 pathos, 3/rnd, regenerate 1 / 10 minutes. Health is equal to the number of pathos they spend to manifest (max 5, 1 hr). Can use pathos to heal or power disciplines. Can only use Dementation 1 & 2 across the shroud. Normal Movement.
2pt stock NPC - Test Pool 4. Specializations Dementation (lvl 2)
&
Empathy, Intimidation, Investigation Leadership, Occult, Brawl, Dodge, Melee, Dementation, Dominate, Potence, Presence, Obfuscate, Obtenebration, or Thaumaturgy: Movement of the Mind. (pick 2)
3pt stock NPC - Test Pool 6. Specializations Dementation (lvl 2)
&
Empathy, Intimidation, Investigation Leadership, Occult, Brawl, Dodge, Melee, Demontation, Dominate, Potence, Presence, Obfuscate, Obtenebration, or Thaumaturgy: Movement of the Mind. (pick 3)
Zombies
No skill aptitude in any mental or social area. A zombie cannot perform downtime actions or act independently, although it can perform simple tasks while unsupervised, such as sweeping the floor or attacking anyone who enters a room (with very little sentience and absolutely no creativity)
2pt stock NPC - Test Pool 4. Specializations Potence or Fortitude (lvl 2) & Brawl (TP 9) or Melee (TP 9)
3pt stock NPC - Test Pool 6. Specializations Potence and Fortitude (lvl 2) & Brawl (TP 11) or Melee (TP 11)
Wraiths
They cannot perform downtime actions, but they can act with relative independence. Unlike Zombies they can follow complex instructions. 10 pathos, 3/rnd, regenerate 1 / 10 minutes. Health is equal to the number of pathos they spend to manifest (max 5, 1 hr). Can use pathos to heal or power disciplines. Can only use Dementation 1 & 2 across the shroud. Normal Movement.
2pt stock NPC - Test Pool 4. Specializations Dementation (lvl 2)
&
Empathy, Intimidation, Investigation Leadership, Occult, Brawl, Dodge, Melee, Dementation, Dominate, Potence, Presence, Obfuscate, Obtenebration, or Thaumaturgy: Movement of the Mind. (pick 2)
3pt stock NPC - Test Pool 6. Specializations Dementation (lvl 2)
&
Empathy, Intimidation, Investigation Leadership, Occult, Brawl, Dodge, Melee, Demontation, Dominate, Potence, Presence, Obfuscate, Obtenebration, or Thaumaturgy: Movement of the Mind. (pick 3)