Post by Rule Hound on Jul 4, 2016 14:30:46 GMT
Working in Forge. Build Dagger for Sokrates.
Craft: Weaponsmith x 3
Craft: Armorer x 2
Craft Blacksmith x 1
Retainer x 3 specialized in smelting and mineral alchemy
Forge x 2
Result: Craft Artisian Dagger, 2 traits
Bonus: If both bonus tests are won then he has outdone himself and crafted a Masterwork Item. 3 traits.
Myself: S, P, R, P, P (Loss, Tie, Win, bonus - Win)
Us: R, P, S, R, P
Retainer: S, S, R, P, S (Tie, Loss, Win, bonus Win)
Us: S, R, S, R, P
After several tries your retainer manages to get a metal you feel will live up to the task at hand. You begin forging but working with this new metal combination is difficult. You create a few scraps before getting into a rhythm and more or less crafting for a month or more straight to get the raw product. Another month or more is spent honing, polishing, tempering. In the end as you place the two identical jewels you discover that they perfectly balance the hilt and extended blade allowing great balance to bring it around for throwing.
Bonus: won. 3 trait dagger/masterwork.
Accurate. +2 to Melee test pool for both normal attack and when checking for exceptional success.
Balanced. Can be thrown up to 10 steps. Thrown test pool.
Fast. + 3 to initiative when wielding this weapon.
Dagger is probably slightly bigger than usual which is why it does not have concealable. It is very pretty and lordly with a large gem on both sides of the cross guard (providing the balance for throwing).
Or you can describe it however you want but these are the 3 traits.
Craft: Weaponsmith x 3
Craft: Armorer x 2
Craft Blacksmith x 1
Retainer x 3 specialized in smelting and mineral alchemy
Forge x 2
Result: Craft Artisian Dagger, 2 traits
Bonus: If both bonus tests are won then he has outdone himself and crafted a Masterwork Item. 3 traits.
Myself: S, P, R, P, P (Loss, Tie, Win, bonus - Win)
Us: R, P, S, R, P
Retainer: S, S, R, P, S (Tie, Loss, Win, bonus Win)
Us: S, R, S, R, P
After several tries your retainer manages to get a metal you feel will live up to the task at hand. You begin forging but working with this new metal combination is difficult. You create a few scraps before getting into a rhythm and more or less crafting for a month or more straight to get the raw product. Another month or more is spent honing, polishing, tempering. In the end as you place the two identical jewels you discover that they perfectly balance the hilt and extended blade allowing great balance to bring it around for throwing.
Bonus: won. 3 trait dagger/masterwork.
Accurate. +2 to Melee test pool for both normal attack and when checking for exceptional success.
Balanced. Can be thrown up to 10 steps. Thrown test pool.
Fast. + 3 to initiative when wielding this weapon.
Dagger is probably slightly bigger than usual which is why it does not have concealable. It is very pretty and lordly with a large gem on both sides of the cross guard (providing the balance for throwing).
Or you can describe it however you want but these are the 3 traits.